Pain Distraction
The Hidden Farm
Cows, pigs, horses and more are hiding in this auditorial experience and the particinor is tasked with finding them.
The video above showcases the project and the extensive research underpinning it, along with the testing and the experiment results integral to the project. The primary objective of the project was to alleviate the distress experienced by children undergoing venipuncture procedures, aiming to reduce the pain associated with this experience. It is crucial to emphasize that this pain primarily stems from psychological factors, as children can often have a distorted perception of the discomfort caused by a needle prick.
My primary role in this endeavor was to comprehend and employ the Wii remote as the primary interaction tool, in addition to developing the underlying code for the program. The programming environment we utilized was Unity, which employs C#. The Wii remote integration was achieved through a Bluetooth connection to the computer running the application.
As demonstrated in the video above, the testing of this project was conducted within a hospital setting. Specifically, the project was developed in collaboration with the anesthesia department at 'Rigshospitalet' in Copenhagen. This collaboration not only provided access to a wealth of professional knowledge on the subject but also offered a more refined problem statement to address. Additionally, it facilitated robust discussions regarding the need for potential adjustments to the solution.